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Tripothon S1

Online Sep 15 – Oct 5·Offline Oct 5–20

Demo Days · Oct 5–20AoE (UTC−12)

Demo Days · Oct 5–20

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Tripothon S1 | Hacker Community

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01 / About

The 1st World-Building Hackathon

Tripothon is a global world-building competition: build online, then demo it live in seven cities. You make a world as a gift — for a person, a place, or a future that does not exist yet.

AI learned to write

Code, stories, ideas — language was the first frontier.

Then it learned to see

A prompt became a picture.

Then it learned to move

Still frames began to flow.

Now, it's your turn, to build worlds

Worlds you can enter, touch and play in — this is where Tripothon begins.

Coding AgentsLLMsImage ModelsVideo ModelsWorld ModelsGame EnginesCreative Tools

Every step on this path is a protagonist of Tripothon.

02 / Scale

  • 3000+

    Participants

  • 30+

    Countries

  • 7

    Cities

  • 40

    Days (Online + Offline)

  • $80,000

    Prize Pool

03 / Tracks

5 Direction Tracks + Tool Tracks

Choose one Direction Track & optionally 0–3 Tool Tracks. Teams of 1–3 — or go solo.

  • Direction 01

    Game

    Playable worlds, mechanics, narrative systems, AI-assisted game development.

  • Direction 02

    Film / VFX

    Short film, animation, VFX, AI 3D production workflows.

  • Direction 03

    VR / XR / AR

    VR, AR, WebXR, spatial and immersive experiences.

  • Direction 04

    App

    Web, AI-native products, creative tools, interactive apps.

  • Direction 05

    Physical Design

    3D printing, product design, installations, digital-to-physical making.

  • Tool Track

    More coming soon

    Tool tracks from Tripo’s partners — Tripo, PICO, Heygears, World Labs, Jupiter SR.

04 / How it works

A global open call.

Two prize pools: submit online to compete for the global pool — attend a Demo Day and compete for both.

  1. 01

    Global Open Call

    August 2026

    Launch the global call for entries. Announce the competition rules, regional divisions, tracks, and participation rules.

  2. 02

    Submission Period

    Sep 15 – Oct 5, 2026

    Participants from 5 tracks submit their works online.

  3. 03

    Jury Review

    Oct 5 – 25

    Online and in-person judging will run simultaneously. Participants who cannot attend an in-person event will still be eligible for the online prize pool. Those attending in person will also have the opportunity to attend offline events for the local award, which will be presented on site.

  4. 04

    Winner Announcement

    Oct 25

    Announce the winning teams & projects.

  5. 05

    Offline Demo Day

    Oct 5–20, 2026

    Regional Demo Days across key locations: a physical demo show and on-site evaluation. Attendees compete for both the global online prize pool and their region’s offline prizes.

05 / Cities

Seven cities. One season.

Where will your world premiere? Hover a pin to highlight its city card.

06 / Submission & judging

What you ship. How it is scored.

Tool Track entries must actually use the named tool — otherwise they are disqualified from that track.

  1. Complete playable demo

    A complete demo the judges can play and try for themselves.

    Required
  2. Screen recording

    A walkthrough of the world, not a trailer cut.

    Required
  3. Visual asset board

    Key stills, turnarounds, or environment frames.

    Required
  4. Public build log

    Progress notes or posts. Optional, but we amplify the loud ones.

    Optional

07 / Judging

Judging Criteria

Direction Track

  • 01Creativity
    30%
  • 02Completeness
    25%
  • 03Theme fit
    20%
  • 04Viral potential
    15%
  • 05Commercial value
    10%

Tool Track

  • 01Inventive use of the tool
    35%
  • 02Tool synergy
    25%
  • 03Tool contribution
    20%
  • 04Theme fit
    10%
  • 05Breakout potential
    10%

08 / Prizes

What you win.

Global Online Prize Pool

All eligible participants can compete for the global online prize pool, regardless of whether they attend an offline event. Participants attending an offline event will be eligible for both the global online prize pool and the additional offline regional prizes. Regional awards will be presented on site.

Global Top 1

$5,000

Global Top 2

$4,000

Global Top 3

$3,000

Best Use of Heygears

$800

Best Use of Tripo

$800

Best Use of World Labs

$800

Best Use of PICO

$800

Best Game Project

$800

Best XR/VR Project

$800

Best AI Filmmaking Project

$800

Best Application Project

$800

Best Physical Design Project

$800

US Offline Prize Pool

Special thanks to the local sponsors.

U.S. Regional Top 1

$5,000

U.S. Regional Top 2

$3,500

U.S. Regional Top 3

$2,200

Best Use of Heygears

$800

Best Use of Tripo

$800

Best Use of World Labs

$800

Best Use of PICO

$800

Best Use of Jupiter SR

$800

Beyond the prizes listed above, we’ve also got 2 Xbox consoles and Logitech gift bundles waiting for you on Demo Day — come and unlock them!

Other Regions Offline Prize Pool

Recognizes outstanding projects that make creative use of Tripo, PICO, Heygears, World Labs, or other tools from Tripo’s partners.

Regional Top 1

$2,500

Regional Top 2

$1,500

Regional Top 3

$1,200

Best Use of Heygears

$400

Best Use of Tripo

$400

Best Use of World Labs

$400

Best Use of PICO

$400

Best Use of Jupiter SR

$400

Beyond the prizes listed above, we’ve also got 2 Xbox consoles and Logitech gift bundles waiting for you on Demo Day — come and unlock them!

Social Media Prize Pool

Most Viewed Post

Recognizes the eligible individual post with the highest number of views across Instagram, Facebook, X, YouTube, and TikTok as of October 20. View counts must be publicly visible on the relevant platform; entries with hidden or unverifiable view counts will be considered invalid.

Mac mini

Most Liked Post

Recognizes the eligible individual post with the highest number of likes across Instagram, Facebook, X, YouTube, and TikTok as of October 20. If the winner is also the Most Viewed Post winner, the award will pass to the next-highest eligible entry by likes.

Mac mini

Most Quoted Post on X

Recognizes the eligible post with the highest number of Quote Posts on X as of October 20.

Mac mini

Eligibility requirement

To qualify for any of the above awards, a post must have received at least 1,000 likes.

How to join

Share the creative process behind your Tripothon project on Instagram, Facebook, X, YouTube, or TikTok. Tag @TripoAI and use the hashtag #Tripothon.

09 / Judges

Invited Judges

  • Pieter Levels

    Independent maker · levelsio

    GameApplication
    Their profile ↗
    Pieter Levels
  • Dilum Sanjaya

    3D Artist

    Application
    Their profile ↗
    Dilum Sanjaya
  • Hajime Shimoyama

    Professor, Jissen Women's University

    XR / VR / ARAR Art
    Their profile ↗
    Hajime Shimoyama
  • Sujita

    Creator · @thebuggeddev

    Application
    Their profile ↗
    Sujita
  • Danny Limanseta

    Game creator

    Game
    Their profile ↗
    Danny Limanseta
  • Minh Do

    Co-founder, Machine Cinema

    FilmVFX
    Their profile ↗
    Minh Do
  • World Labs

    Spatial intelligence

    Spatial Intelligence3D World ModelsAI Filming + VFX
    Their profile ↗
    World Labs
  • Christian Sandor

    Professor, Université Paris-Saclay

    AR & XR
    Their profile ↗
    Christian Sandor
  • Uğur Yekta Başak

    CEO, Artlabs

    3D AI
    Their profile ↗
    Uğur Yekta Başak
  • Toms Ce

    Co-founder & CEO, Applied Reality

    World ModelsSpatial AIInteractive 3D
    Their profile ↗
    Toms Ce
  • Ian Claffey

    Associate Principal Artist, Rockstar Games

    VFXAnimationVR
    Their profile ↗
    Ian Claffey
  • Jean-Rémy Chardonnet

    Professor & Institute Director, Arts et Métiers

    XRSpatial
    Their profile ↗
    Jean-Rémy Chardonnet
  • Eran Stern

    Creative Technologist & Motion Design Educator

    VFXCG
    Their profile ↗
    Eran Stern
  • Xiaotong Wen

    AI Filmmaker, Utopai Studios

    VFXCG
    Their profile ↗
    Xiaotong Wen
  • Takafumi Koike

    Professor, Hosei University · CEO, RealImage

    XR
    Their profile ↗
    Takafumi Koike
  • Haoran Xie

    Associate Professor, JAIST · Researcher, Waseda University

    3D AI
    Their profile ↗
    Haoran Xie
  • John Mahoney

    Adjunct Associate Professor, USC Animation and Digital Arts

    FilmVFX
    Their profile ↗
    John Mahoney
  • Christian Méndez

    Program Director, Animation & Digital Effects, UDEM

    Game
    Their profile ↗
    Christian Méndez
  • Victor de Freitas Botelho

    Computer Graphics Instructor, SENAC Osasco

    FilmVFX
    Their profile ↗
    Victor de Freitas Botelho
  • Marc Comino Trinidad

    Assistant Professor, Universidad Rey Juan Carlos

    GameVFX
    Their profile ↗
    Marc Comino Trinidad
  • Jorge Félix López Moreno

    Professor, Universidad Rey Juan Carlos

    GameVFX
    Their profile ↗
    Jorge Félix López Moreno
  • Kevin Arzate Lugardo

    VR Professor, Universidad Panamericana · Game Engineer

    VR / XR / AR
    Their profile ↗
    Kevin Arzate Lugardo
  • Frank Bovenkerk

    XR Researcher, HAN University of Applied Sciences

    VR / XR / AR
    Their profile ↗
    Frank Bovenkerk
  • Vincent Schwenk

    3D Artist & Creative Director

    Physical Design
    Their profile ↗
    Vincent Schwenk
  • Nicolas Barradeau

    Creative Coder & Creative Developer

    Application
    Their profile ↗
    Nicolas Barradeau
  • Emmanuel Cruellas

    Co-founder & Creative Director, Bonhomme

    Application
    Their profile ↗
    Emmanuel Cruellas
  • Pedro Fernandes

    Founder & Chief Creative Director, Arqui9 Visualisation

    FilmVFX
    Their profile ↗
    Pedro Fernandes
  • Eishi Saito

    CTO, STYLY WebAR

    Eishi Saito
  • José Ledón Roig

    Interaction Designer & Game Design Educator

    Game
    Their profile ↗
    José Ledón Roig
  • Enrique Yeguas Bolívar

    Associate Professor, University of Córdoba

    VR / XR / AR
    Their profile ↗
    Enrique Yeguas Bolívar
  • Neri Neto

    Founder, Neriverso · Unreal Engine Educator

    Game
    Their profile ↗
    Neri Neto
  • Raniê Solarevisky de Jesus

    Professor of Journalism · Coordinator, Nodus (UFG)

    Application
    Their profile ↗
    Raniê Solarevisky de Jesus
  • Alon Grinshpoon

    CEO, echo3D

    Their profile ↗
    Alon Grinshpoon
  • Costas Kazantzis

    Lead Creative Technologist, Fashion Innovation Agency (LCF)

    Fashion3DAIXR
    Their profile ↗
    Costas Kazantzis
  • Eric Aubry

    3D Engineering & Development Manager, INITIAL – PRODWAYS Group

    3D Printing
    Their profile ↗
    Eric Aubry
  • François-Xavier Aubague

    Founder & Creative Director, 5motion

    VFX
    Their profile ↗
    François-Xavier Aubague
  • Lucas Mainovo

    Creative Director & 3D Director, Mainovo Works

    VFXCG
    Their profile ↗
    Lucas Mainovo
  • Lirong Zhang

    Developer Relations Lead, FalkorDB · Founder, The Multimodal Society

    ApplicationAI
    Their profile ↗
    Lirong Zhang
  • Roan Weigert

    DevRel Lead, GMI Cloud

    Their profile ↗
    Roan Weigert
  • Isaac Bratzel

    Founder & CEO, AvatarOS

    Their profile ↗
    Isaac Bratzel
  • Manuel Jiménez García

    CEO, Nagami Design

    Physical Design
    Their profile ↗
    Manuel Jiménez García
  • Xavi Tribó

    Creative Technologist, Melt

    ApplicationAI
    Their profile ↗
    Xavi Tribó
  • Peter Laso

    3D Artist, Technical Supervisor & Instructor

    3DAnimation
    Their profile ↗
    Peter Laso
  • Carolina Jiménez García

    Visual Effects Artist, Educator & Supervisor for Film and Television

    VFX
    Their profile ↗
    Carolina Jiménez García
  • Clyde Shutian Li

    Director of Strategic M&A, BlueFocus Group North America

    ApplicationAI
    Their profile ↗
    Clyde Shutian Li
  • Siqi He

    AI-Native Product Builder, Pika

    ApplicationAI
    Their profile ↗
    Siqi He
  • Damiano De Cataldo

    Creative Lead & Art Director

    Their profile ↗
    Damiano De Cataldo
  • Artzai Elorza Arana

    3D Art Director & Creative Technologist

    Their profile ↗
    Artzai Elorza Arana
  • Jusub Kim

    Professor of Art & Technology, Sogang University

    Interactive 3D
    Their profile ↗
    Jusub Kim
  • Gyuhyun Kim

    Associate Professor, Chung-Ang University · Director, CAD Lab · Co-founder, STUDIO OTQ

    AnimationAICG
    Their profile ↗
    Gyuhyun Kim
  • Cleomar Rocha

    Full Professor & Media Lab Coordinator, Federal University of Goiás

    Cleomar Rocha
  • Mariana Falcão

    Creative Director & Co-founder, DOBRO

    FilmVFX
    Their profile ↗
    Mariana Falcão
  • Rejane Cantoni

    Artist & Researcher · Art, Science and Technology

    Application
    Their profile ↗
    Rejane Cantoni
  • Zack Zhuang

    Co-founder, Partytime · ex-founder, Lobby

    Their profile ↗
    Zack Zhuang
  • jelaxrosa

    VFX Artist, Filmmaker & Content Creator

    VFX
    jelaxrosa
  • Gowthami Somepalli

    Member of Technical Staff, World Labs

    VR / XR / AR
    Their profile ↗
    Gowthami Somepalli
  • Yi Hua

    Member of Technical Staff, World Labs

    VR / XR / AR
    Their profile ↗
    Yi Hua
  • Brittani Natali

    Member of Technical Staff, World Labs

    VR / XR / AR
    Their profile ↗
    Brittani Natali
  • NOWB

    Designer & Design Content Creator

    ApplicationVisual Design
    Their profile ↗
    NOWB
  • Ian Curtis

    Member of Technical Staff, World Labs

    VR / XR / AR
    Their profile ↗
    Ian Curtis
  • Jordan Mirrer

    Gaming & Entertainment Strategist

    Game
    Their profile ↗
    Jordan Mirrer
  • Adolfo Muñoz

    Associate Professor of Computer Science, Universidad de Zaragoza

    Their profile ↗
    Adolfo Muñoz
  • Jacqueline Cooper

    Co-Founder & Head of Production, CG Pro

    Their profile ↗
    Jacqueline Cooper
  • Edward Dawson-Taylor

    Co-Founder & CTO, CG Pro

    Their profile ↗
    Edward Dawson-Taylor
  • Jung Hyun Moon

    Associate Arts Professor of Interactive Media Arts · IMA Low Res Coordinator, NYU Shanghai

    Jung Hyun Moon
  • Andrés Lieban

    Creative Director & Founder, 2DLab · Mentor, StudyBoards

    VFXCG
    Their profile ↗
    Andrés Lieban
  • Jiahui Fu

    Founding Team, Rena Labs · Creator of Addys AI

    Jiahui Fu
  • Maycon Guerra

    Professor of Computer Graphics, Games & VFX, SENAC Santo André

    Maycon Guerra
  • Adilson da Silva Freitas

    Professor of 3D, Animation & Design, SENAC Campinas

    Adilson da Silva Freitas
  • Regis Akira Sato

    Professor of Computer Graphics, Digital Games & IT, SENAC São Bernardo do Campo

    Regis Akira Sato
  • Felipe Augusto Pires

    Professor of Design, Computer Graphics & AI, SENAC Piracicaba

    Felipe Augusto Pires
  • Nikolaj Sloth Kramer

    Cand.Arch · Creative Professional · Associate Professor

    Nikolaj Sloth Kramer
  • Lukasz Mirocha

    Founder, Opus Lab 3D · Spatial Media & Real-time 3D Expert

    Their profile ↗
    Lukasz Mirocha
  • Sentong Chang

    3D Environment Artist · Technical Artist

    Game
    Their profile ↗
    Sentong Chang
  • Valentino Tagliaboschi

    Applications Architect, Aridditive · External Faculty, IAAC

    Their profile ↗
    Valentino Tagliaboschi
  • Ángel De Franganillo

    Creative & Art Director

    Their profile ↗
    Ángel De Franganillo
  • Patrick Glauner

    Professor, Executive Advisor, Author & Programmer in High-tech R&D

    Their profile ↗
    Patrick Glauner
  • Mohamed Lotfy

    3D Environment Artist

    Their profile ↗
    Mohamed Lotfy
  • Oscar Marquez Chicharro

    Crowd Supervisor, Film & TV VFX

    Their profile ↗
    Oscar Marquez Chicharro
  • Julien Levy

    Creative Technologist & Immersive Experience Designer

    Their profile ↗
    Julien Levy
  • Whiplus Wang

    Head of IVS Global

    Their profile ↗
    Whiplus Wang
  • Ricardo Cavaretti

    CEO, XR Studio

    VR / XR / AR
    Their profile ↗
    Ricardo Cavaretti
  • Paulo Muppet

    Producer, Birdo

    Paulo Muppet
  • Tatsuma Nakano

    Freelance Creative Technologist

    VR / XR / ARApplication
    Their profile ↗
    Tatsuma Nakano
  • Jinding Kong

    Senior 3D Artist · Lead Artist · Art Manager, Limit Break

    Game3D Art
    Their profile ↗
    Jinding Kong
  • Georgios Tsampounaris

    XR Developer, AV Artist & Founder

    Their profile ↗
    Georgios Tsampounaris

More to come

10 / FAQ

Four things people ask first.

  • Tripothon S1 is free to enter. Open to developers, artists, students and makers worldwide.

Your world is the next gift.

Tripothon S1 · Build a world as a Gift · The 1st World-Building Hackathon

tripothon01@vastai3d.com