Download Description
Leave the Name Blank is a desktop emotional-interaction game prototype set at an afternoon tea party. It is a gift for anyone who wants a moment beyond identity, performance and expectations: you don't have to be anyone, and a seat is already waiting for you.
An invitation flies in through the window. Dress up and take a photo in a 2D wardrobe, then step into a clay-like fairy-tale tea room in cream white, porcelain blue and antique gold. Four hosts invite you to turn a teacup, place a mushroom, frame a view and remove a gift tag. Nothing is scored, and the saucer gently completes the last bit of alignment for you. Once all four corners are done, you can choose to change back into your everyday clothes, take your seat and keep a card that shows both the guest you came as and your everyday self.
2D and 3D each do what they do best: dressing up and portrait dialogue stay in 2D for detailed characters, while the mechanisms sit in a 3D space you can touch. Tripo generated the characters, tea set, chairs, cake stand and other models; Blender handled mesh reduction, materials, separate parts and seated poses; Godot connects the interactions and states. The 2D characters and parts were made with NovelAI and ChatGPT image generation, then retouched and layered locally; the opening was made with Seedance, the voices use Fish Audio, and Suno generated the two music tracks.
The prototype includes 27 selectable items across 9 categories, 4 gowns, all four corner interactions and an ending. The interface and voices are in Chinese. In the tea room, WASD moves, the mouse looks around and E interacts; it needs 64-bit Windows 10 or 11 and a Vulkan-capable graphics card.
How Tripo was used
Tripo generated the characters and the core props of the tea party.
- What it made: the characters, the tea set, a mushroom, a viewfinder frame, a gift box, the chairs and the cake stand.
- After generation: Blender reduced the high-poly meshes, separated moving parts and fitted seated poses, and Godot wired them into the four corner mechanisms.
- Reuse: one chair went from 1,970,639 to 100,000 triangles and is reused across all five seats.


