Models

Tripo Animation

retarget-v1.0

Preset motion library for rigged models.

Motions
100+ Presets
Speed
~ 5s
Input
Rigged Model
Output
Animated GLB/FBX

Apply preset animations to rigged models. Supports walk, run, idle, combat actions, and creature-specific motions for bipeds, quadrupeds, and more. Process up to 5 animations in a single batch request. The upgraded retargeting delivers faster, higher-quality humanoid motion, and an in-place mode is available to remove root displacement for game engine locomotion systems.

  • 100+ preset animations (incl. 90+ biped-exclusive)
  • Batch process up to 5 animations at once
  • Upgraded retargeting: faster, higher-quality humanoid motion

Pricing

Pricing is based on the task type and specific parameters. Generating standard textures or using premium topology options incurs additional costs.

OperationCredits
Single animation10
Batch animation10 × count

Input must be a rigged model (typically from Auto Rig)

Endpoints

Click any of the endpoint cards below to jump directly to the detailed API documentation and code examples.

Parameters

animation
Single preset ID: preset:walk or preset:quadruped:walk for v3.0 / v2.5 rigs, preset:biped:walk for v1.0 rigs (90+ biped motions)
animations
Batch array: up to 5 presets
out_format
glb (default) or fbx
export_with_geometry
Include the mesh in the output (default: true)
animate_in_place
Play animation without root displacement (default: false)

Rate limits

Rate limits ensure fair and reliable access to the API by placing specific caps on parallel requests. Your usage tier determines how high these limits are set.

CategoryConcurrency Limit
Animation (shared with rigging)10 parallel tasks

Snapshots

Snapshots let you lock in a specific version of the model so that performance and behavior remain consistent.

v3.0-20260909 (rig)Same 16 presets as v2.5
v2.5-20260210 (rig)16 universal presets
v1.0-20240301 (rig)90+ biped presets