Models

Tripo Rigging

v3.0-20260909

Auto skeleton rig with weight painting.

Creatures
7 Types
Speed
~ 30s
Input
GLB/FBX/OBJ/STL
Output
Rigged GLB/FBX

Automatically add a skeleton rig to any 3D model with one API call. Supports 7 creature types with accurate joint placement and weight painting, preparing static meshes for instant animation; v3.0, recommended for humanoids, rigs them faster and better and adds an others type for any other skeleton. Run a free Rig Check first to verify model compatibility and get the recommended rig type before committing credits.

  • Biped, quadruped, hexapod, octopod, avian, serpentine, aquatic; others with v3.0
  • Tripo or Mixamo bone naming; v3.0 adds ActorCore, Unity, Unreal and VRM
  • Exports to rigged GLB or FBX
Tripo Rigging showcase

Pricing

Pricing is based on the task type and specific parameters. Generating standard textures or using premium topology options incurs additional costs.

OperationCredits
Rig Check (prerigcheck)0 (Free)
Auto Rigging25

Always run Rig Check first to verify model compatibility and get recommended rig type

Endpoints

Click any of the endpoint cards below to jump directly to the detailed API documentation and code examples.

Parameters

model
v1.0-20240301 (default, biped only), v2.5-20260210 (non-humanoid creatures; bipeds supported but not recommended) or v3.0-20260909 (recommended for humanoids; set explicitly)
rig_type
biped (default), quadruped, hexapod, octopod, avian, serpentine, aquatic; others with v3.0
spec
tripo (default) or mixamo; v3.0 adds actorcore, unity, unreal, vrm. Applies to biped only
out_format
glb (default) or fbx

Rate limits

Rate limits ensure fair and reliable access to the API by placing specific caps on parallel requests. Your usage tier determines how high these limits are set.

CategoryConcurrency Limit
Animation (shared with retarget)10 parallel tasks

Snapshots

Snapshots let you lock in a specific version of the model so that performance and behavior remain consistent.

v3.0-20260909Recommended for humanoids: faster, higher-quality rigging; adds others and new specs (set explicitly)
v2.5-20260210Non-humanoid creatures; bipeds supported but not recommended
v1.0-20240301Default; biped only, 90+ biped presets