Models

Tripo H3.1

v3.1-20260211Default

A new class of intelligence for 3D generation and professional work.

Quality
Highest
Speed
~ 40s
No Texture
Speed
~ 120s
With Texture
Face Limit
Up to 2,000,000
Input
Text, Image, Multiview
Output
Mesh + PBR

Tripo v3.1 is our newest flagship model for the most complex 3D generation work. It delivers top-tier geometry with PBR textures, with face counts reaching up to 2 million, making it the best choice when fidelity matters more than seconds. It supports text prompts, single images, and multiview inputs natively.

  • Best-in-class geometry and PBR textures
  • Supports quad mesh output (FBX)
  • Supports smart low-poly topology
Tripo H3.1 showcase

Pricing

Pricing is based on the task type and specific parameters. Generating standard textures or using premium topology options incurs additional costs.

Task TypeNo TextureStandard TextureDetailed Texture8K Texture
Text to 3D10203040
Image to 3D20304050
Multiview to 3D20304050

Detailed geometry quality: +20 credits

Quad mesh: +5 credits

Smart low-poly: +10 credits

Generate in parts: +20 credits

Endpoints

Click any of the endpoint cards below to jump directly to the detailed API documentation and code examples.

Parameters

model
Model version: v3.1-20260211 for H3.1; v3.0-20250812 and v2.5-20250123 remain available
face_limit
Up to 1,500,000, or 2,000,000 with geometry_quality=detailed; up to 150,000 with quad=true; adaptive if omitted
geometry_quality
standard (default) or detailed (Ultra, finer geometry)
quad
Output a quad mesh in FBX (default: false); 10,000 faces if face_limit is omitted
smart_low_poly
Clean, hand-crafted low-poly topology for simple inputs (default: false); 500 to 20,000 faces, or 500 to 10,000 with quad=true
generate_parts
Generate editable segmented parts (default: false); requires texture=false and pbr=false
model_seed
Geometry seed; the same seed and input produce the same mesh
texture
Enable texture maps (default: true)
pbr
Enable PBR materials (default: true); forces texture to true
texture_quality
standard (default), detailed, extreme (8K), or fast (requires texture v3.5-20260815)
texture_version
Texture model; v3.x defaults to v3.0-20250812, and fast or delight require v3.5-20260815
texture_seed
Texture seed; keep model_seed and change texture_seed for new textures on the same geometry
delight
Remove lighting from the reference image before texturing (default: true; v3.5-20260815 only)
auto_size
Scale the model to real-world size in meters (default: false)
export_uv
UV unwrapping (default: true); set to false for faster generation and smaller files
export_orientation
Export forward axis: +x, -x, -y or +y (default: +x); leave unset if you plan post-processing
compress
Set to geometry for meshopt compression and smaller files

Rate limits

Rate limits ensure fair and reliable access to the API by placing specific caps on parallel requests. Your usage tier determines how high these limits are set.

CategoryConcurrency Limit
3D Generation — H Series10 parallel tasks

Snapshots

Snapshots let you lock in a specific version of the model so that performance and behavior remain consistent.

v3.1-20260211Current stable release