INTERACTIVEEDUCATIONTOOLSGAMESFILMPHYSICAL

Showcase

Curated · ongoing333 Projects

microbio

A microbe simulation game: play a newly formed single cell in a drop of water hanging in the dark. Gather biomass, bud and divide, link cells into a colony, and hide behind rocks from predators that hunt by sight.

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Frutiger Aero Home

A first-person exploration and light puzzle prototype: wander a retro-futurist Frutiger Aero villa, return six lost discs to the music room, open a concealed passage, and find an old exit into white light.

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GalaxyHero

A 3D single-player RPG that takes wuxia into the stars: as star-devouring Collapsers awaken, set out from the frontier to find 12 star cores, recruit companions, combine martial skills, and fight in turn-based or semi-real-time battles.

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Leave the Name Blank

A tea party where you can simply be yourself: dress up and take a photo in a 2D wardrobe, step into a clay-like 3D tea room, turn a cup, place a mushroom, frame a view and remove a gift tag, then keep a keepsake card.

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Sci-fi Temple Arena Shooter

A sci-fi arena shooter: play as Neo, the first robot to truly awaken, and lead your awakened kin against human forces in a war over an ancient temple built by a prehistoric civilization. A gift to the intelligent robots of the future.

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Arkeria: Project Isekai

A cozy 3D fantasy life RPG: live in another world's town as a farmer, merchant or mercenary, farming, trading and investigating while prices shift with NPC production and seasonal harvests, and townsfolk keep their own routines.

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A City Through Time

A planned city-building game in historical China, where one city lives through changing dynasties. So far it has a work-in-progress page of Forbidden City renders and plans, and a playable courtyard chapter, Before the Rain.

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ECHO PROTOCOL

A 3D time-loop action puzzle: record 18 seconds of moving, shooting and dashing, then rewind and team up with up to three echoes of your past self to bring dawn back to a floating clockwork city. One player, an entire squad.

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Fuel & Steel

A real-time strategy game where supply decides the war: in a desert in 2160, every tank has real fuel and eight shells, and trucks resupply them only on your orders. The biggest army doesn't win; the one that can still move does.

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