Try it live Description
About Me is an AI-generated physics party game for 2 to 6 players. Each player types a short self-introduction, and the game uses DeepSeek to pick out the interests, experiences and identity traits in it, turning them into Persona items that can be used, fought over and devoured. Players enter the arena carrying their own basketball, camera, school badge and other objects, and get to know each other through collisions, chases and grabs.
The team set out to solve a specific social problem: strangers can finish their self-introductions without ever really starting a conversation. About Me puts personal information into a shared game event, turning "what I like" into something others can see, play with and remember. Its core statement: your self is both your weapon and your life.
It is a gift for shy souls. New players can join in through action first and start talking later. Outgoing players can explain the stories behind their items, while quieter ones can show where they stand by protecting their belongings, getting in an opponent's way or helping others. Once something has happened together, conversation has something concrete to hold on to, and it can drift naturally from "who just grabbed my camera?" to "what do you usually like to shoot?"
How Tripo was used
Tripo was a key tool for the game's 3D assets and animation.
- 3D assets: campus club facades, giant hands, character heads and accessories, and animal Personas such as cats, dogs, rabbits and hamsters.
- Rigging and animation: some of the rigging, plus idle, walk, run, punch and hit animations.
- Finishing: the results were cleaned up, decimated and adjusted for materials and motion in Blender, then brought into the Tuanjie Engine and wired into holding, throwing, chasing and combat.


