INTERACTIVEEDUCATIONTOOLSGAMESFILMPHYSICAL

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Curated · ongoing212 Projects

A Gift for m’Lord

A casual multiplayer medieval battle: two teams fight over scarce resources and win by storing 20 gold bars, taking the rival lord's crown three times, or escorting a wooden Gift Horse with an explosive surprise to the enemy castle.

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Si Dian Jin: Chaoshan Homecoming

A first-person 3D puzzle story inspired by Chaoshan courtyard homes and ceramic mosaic craft: return to Grandpa's rain-washed house, solve four puzzles, restore a porcelain petal to the ceramic lion and finish the gift he left behind.

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Rekindle: Spark's Journey

A little robot helps a town of artists find their colors again: as Spark, collect paint for Liza, the muralist of faded Kindlevale, so the town can be colored again one district at a time. A gift for every artist.

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THE GUARDIAN

A browser-based action defense game designed for phones: in a world ruined by drought and destruction, only one tree is still alive. As a skilled archer, hold off ever-fiercer waves of chainsaw-wielding lumberjacks.

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AnBoo's World

A web 3D home made for the author's daughter, AnBoo: a diary leads to family memories, drawers hold keepsakes, a tent opens into a world to explore, and a toy phone dials into new scenes. It is built to grow up with her.

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MEMORY ALIVE

A memory gift you can step into. A photo or a few memories rebuild an old place; the recipient walks in, finds the object the sender most wanted back and reads the line left for them, until only the keepsake remains.

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EARTHRISE

A gift for Daedalus, a crater on the Moon's far side that has never seen Earth. Turn a crank in your browser and a small Earth rises over real measured terrain, seen through the eyes of a tiny watcher on the rim.

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A Sanctuary of My Own

A personal website turned into a hand-drawn 3D room: a desk for creating, records for music, a wardrobe and shelves of books. Each object shows its colors only when selected, and a schnauzer modeled on the author's own dog can be petted.

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Cocoa

Cocoa turns a passing thought into a digital blind box you can give away. An imagined character becomes a textured 3D collectible with packaging and a card, and the person who receives it pulls off the wrapping to meet who is inside.

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