INTERACTIVEEDUCATIONTOOLSGAMESFILMPHYSICAL
Showcase

Myths' Valley
A third-person 3D life-sim set in an 1887 fishing village in Bahia, Brazil, made for the author's great-great-grandfather Pedro. Meet villagers, take on quests, fish, cook, and collect folklore cards and cordel stories.

A Gift for My Future Self
A hand-tracking VR piece at an empty desk: bring polaroids to your face to step into places that shaped the author, then shake a blank one to develop it and enter an AI's guess at their future.

Agoro Road
A cozy road game where you place cloth stamps by the road and turn wandering goats, a donkey and guinea fowl back home, with nobody hurt. The same Tripo models were also 3D-printed as figurines.

Gacha Tactics
A tabletop autobattler built from childhood toys: pop open capsules, place your miniatures and terrain, then watch the battle play out. Vehicles transform into robots, and five robots can combine into one.

Pear Garden Fragments
A Peking opera puzzle adventure for fellow opera lovers: scattered mask fragments link a century of opera history, and as you explore a dreamlike stage and solve puzzles, you unlock masks, singing styles and classic plays.

CatLog
A community catalog of neighborhood strays: every cat gets a number, a profile, a collectible card drawn live in the browser and a Tripo-generated 3D model you can orbit 360°, growing one photo at a time.

EnsoulCamera
Catch anything you see into your phone, and it becomes a little 3D spirit with a name and a temper. It lives in your album, where you can poke it, read its story, or put it back in the camera to gather with other spirits.

Floating Isle Ruins
An open-world game of exploring and building on islands above the clouds: start from a small camp, gather materials, repair devices, drive and fly to distant islands for lost technology, and light up the beacons of seven islands.

The House Turning Off Its Lights
A dreamcore short film for a mother who is losing her memory. Her mind is a house turning off its lights, one room for every forgotten thing. When the last light goes out, the protagonist becomes that light and remembers for her.

